Jimmy Neutron- Boy Genius

I worked on this while at Big Sky Interactive.  On this project, I was the lead modeler- I built and textured most of the characters in the game, as well as a lot of the background objects.  I also animated quite a few of them, as well.  I "cut my teeth" on the particle system that the TotemTech engine afforded us, which I then used on SpongeBob.

Here are some of the models and characters I built for this game, but nowhere near the total number of models I built:

(click on each thumbnail to see a larger version of the image)