I worked on this while at Big Sky Interactive. On this project, I was the lead modeler- I built and textured most of the characters in the game, as well as a lot of the background objects. I also animated quite a few of them, as well. I "cut my teeth" on the particle system that the TotemTech engine afforded us, which I then used on SpongeBob.
Here are some of the models and characters I built for this game, but nowhere near the total number of models I built:
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